Artwork > Finished Works and Works in Progress
Steampunk World
3D Joe Wiltshire:
Woah ensoniq that's awesome! I'd buy that car if It was produced and I was a millionaire :D
I'm loving the way it looks like the outer shell looks like a sheet of metal bolted down, Don't know if that was the intended effect but I think it works well for steampunk!
@Davdud: I'd try it in a generic scene like the other one if I were you, at the moment it looks washed out and bright but thats the effect the object editor gives to anything, and materials can always be tinkered, parts added / edited. :)
davdud101:
K 3DJW, Here's my generic scene:
Arik_the_Red:
Steam-powered clock.... Hard to wrap my head around that technology ;)
Anyway, everything's really looking cool here!
Davdud: I was wondering if we'd get a lamp post, and was thinking of doing things like that after catching up with my building and character (Stanley)... Now the need's filled! I like the original lamp design, though I wonder if maybe the lamp would look good with a more pronounced/protruding glass dome? What might give your lamp a really distinctive style would be to make the lower half or so of the pole look like a Greek/Roman column design, thicker, tapering, with the indentations? Just an idea for giving a bit of artistic-meets-functional that seems to be the way of a lot of Steampunk... And since you ARE using Roman numerals for the face... :D
As for the new one, I need more time to take it in as it really is a completely different look.
Kreator: That's one FINE factory! You always to put your all into your stuff, and I like to see what comes of it! Question, that angled-roof set-up... is that a wall to serve as front for some sort of attic/room? Or is it just a false-front formation?
Ensoniq5: That car is just jaw-dropping! It's really taken on its own character since the initial sketch... I originally visualized the "LoEG" Nemo car, but now you've taken it right to its own place and "league"! Though I can't help but wonder if a Steampunk Batman might be in order after a few modifications ;). Seriously, though... I love how it seems to speak out with "locomotive meets limo!"
I didn't get much chance to work this weekend, but am back at it. I decided I'll finish up Stanley's face and start into a few wardrobe items. So far I've made a work apron for him, along with his basic boots, pants, and t-shirt.
I attached Stanley's base body in case anyone wants to use it to modify and make their own fella.
$imon:
Davdud: nice to see you working on the streetlights, I have to agree with arik though, the first version does seem to fit more into the timeframe; the second design looks more futuristic in some way. So maybe you can improve your first design a bit and make it look awesome :D
Ensoniq: love it! great car youve got there! The black and gold is very particular and fits very well! If you were to improve something I think the rims could use a bit of work. They seem like simple subdivided meshes and are hardly visible. A rim can be an eyecatcher on a car like that!
Great stuff!
kreator, nice job on the factory again, I like the warehouse-feel from the side and the factory feel from the front.
Here is a first update on the house I'm making. Inspired by kreators style I thought this would fit the city well. Fully Uvmapped so far. It's on the facade yet - I guess I'll be working on the roof next and then the inside.
Arik_the_Red:
Very nice, $imon! I think the buildings $imon and Kreator have worked up do well to set a theme for the city's look, at least for the district we're building. I'm getting back to working on my structure as well.
If you fellas could provide at least some sort of "footprint" of your building, and we locate them in proximity to each other, maybe I could start piecing together a cobblestone street and sidewalks?
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