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tWEAK v0.2 - Anim8or Radial Menu and ToolKit

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neirao:
Thanks Raxx,

very usefull the radial menu, in figure mode!!
mainly NO BONE LIMITS and QUICK BONES! :)

3Dgeek11:
Ah, thanks, Raxx. I'll be sure to try out the newest version and give a report. :)

Yit:
haven't tried it out yet but i have a suggestion/question. is it possible to save sets of selections? point, lines, faces, etc. the best feature i saw on blender was that you could save different sets of points. very helpful for organic mesh animation.

Raxx:
neirao, yep, those were two of the most annoying problems with the figure editor. Also use the tweak rotation tool and things should go a lot faster.

3Dgeek11 you do do that ;)

Yit:Unfortunately no, though I'm not sure how saving sets of points would help with animation very much except for morphs. But unfortunately for me I've thought up an idea on how to implement ASL scripts into the mix, so now who knows :P Don't expect it too soon though...while there are lots of slots on the radial menu that I can swap out in the object editor, I need to finish the basic sequence and scene editor menus first before I add something that complicated. Heck, I might even be able to implement some form of live mirroring for modeling now.

neirao:

--- Quote from: Yit on October 30, 2010, 12:39:11 am ---haven't tried it out yet but i have a suggestion/question. is it possible to save sets of selections? point, lines, faces, etc. the best feature i saw on blender was that you could save different sets of points. very helpful for organic mesh animation.

--- End quote ---

I think what is like some this suggestion:
http://www.anim8or.com/smf/index.php?topic=2943.0

if possible, is very usefull, for morphs animations.. :)

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