General Category > ASL Scripts
automated bones
Water Music:
Dude, it's only about ten posts down. Use your eyes :p
I haven't looked into manipulating the mesh directly for this sort of thing, but I'd think it would be a much more labour intensive way of going about it. Other programs do it that way, but I don't always like the result. Obviously you'd need to do some direct calculations on the mesh if you are going to try to prevent clipping errors (e.g. hair/cloth keeping to the outside of a person'd skin).
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