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Teapot Render...

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dwsel:

--- Quote from: davdud101 on December 04, 2010, 09:17:23 am ---About the bumpmap, are you saying it'll look better if I get one texture w/out a bumpmap..? I'll get this done.

--- End quote ---

I meant that titles on the wall look very strong compared to the reference photo - like they were physical geometry extruded from the wall (plane with many divisions), which of course works and it's very suitable for closeups, but often causes major rendering slowdown and their depth is harder to tune than while using bumpmaps (with too much of extrusion tiles look a bit 'detached' from the wall). Please correct me if I'm wrong and you used strong bump mapping on simple flat geometry instead.

davdud101:
Oh that is a bumpmap... It would lookmost likely much better and take too long to render if I modelled it.

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