General Category > Anim8or v0.98 Discussion Forum
v0.97 Preview Ready (With ART Ray Tracer!)
Kubajzz:
I don't know how difficult it is to change the file syntax, but I believe it is difficult enough to be avoided whenever possible. For example several common identifiers in the .an8 format are misspelled ("ambiant", "parameteric"), but Steve didn't change them, because there was no really good reason to do it. Again, the .an8 format is primarily designed for the Anim8or parser and I don't think the parser does care of proper spelling.
The .an8 format is not fully backwards compatible, if you try to open a new .an8 file in a very old version of Anim8or, it will most probably fail because there have been a few breaking changes over the years (new material and texture settings, subdivision shapes, morph targets, painted weights, controller scripts...), but all these changes were necessary...
$imon:
I have a bug that would be nice if it could be gotten rid of; when I join a lot of objects (more than.. 20 maybe?) The combined object won't cast shadows in a render.
I'm not completely sure how to recreate the problem, since it doesn't always have the same result. i will fiddle around with it for a bit.
Now I can avoid it by dividing the large object up in smaller parts again (select > Detach Faces), but by doing that I lose the edge-information (smooth/creased)
So fixing either one would solve the problem. Hope you have time for it Steve! Thanks so much.
daniel99:
Maybe the next version will have some render speeder. Unfortunately, rendering in AO take a lot of time for everybory, I have a very decent conputer, but still... I have to wait about 3 hours for a 10 seconds render.
When i make render tests, waiting time is bad, because sometimes we have dead line time.
Novi1new:
Awesome! After this preview I can now use Anim8or on my computer running Vista. Thank You Steve.
hf003:
Just a thought on Rendering issues. What I have seen is that using lights and shadows greatly slows down the rendering. I do all my test renderings without shadows. Then add shadows to the final cut. I do not see any way to "globally" turn shadows on/off other than commenting out the relevant lines of the .an8 file with an editor. It would be nice if there was a way to globally control lights/shadows using the GUI if the rendering cannot be sped up when such are used.
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