Artwork > Finished Works and Works in Progress
The most horrid, disgusting thing in the existance of planet earth
CoriDavis:
Thanks Mills! I was wondering how to fix that!
Anyway, here's the rest of my body. I'll admit some things look a bit... bigger than they actually are, and I look a bit chunky too.. eew... Well, it's all fixable.
Edit: The second pic is the whole finished body!
Water Music:
The model isn't bad, actually. The reason that you are getting a wrinkly look is that you have a few too many vertices under the eyes for the amount of Y-axis curvature. Try getting rid of a couple of parallel rows that are defining the cheeks and the effect should be a little smoother, without any loss of actual detail.
You can also make the "wrinkles" work to your advantage by having the horizontal edges follow the musculature of the face. Specifically, have an edge loop that goes from the top of the sellion following the curve underneath the eye socket, another from the top of the nostril diagnally-down, to a point just outside the corner of the mouth, with a third in-between to puff the area out a tiny bit.
I hope this helps :)
CoriDavis:
Thanks so much Water Music! I deleted some of the unneeded edges and it smoothed out perfectly!
Anyway, here's the preview of my walk cycle. I hope I can get this done in time. I took a little "break" from it for a while, so that's why i haven't posted. I'm still touching up a few things and if you noticed, my shoulders look like a football player.... I messed around with the object's shoulders since I noticed I modeled it on my actual shoulders which were flexed in that position. I made them smaller and it looks a bit better now.
Water Music:
Glad to be of service.
Shoulders can be tricky, simply because of the range of motion they need. I haven't settled on a shoulder build that I'm totally happy with, so I won't give you any advice on that score.
And remember: the real money's in privateering :).
ADSohr:
This might help you out: http://www.blendercookie.com/2010/03/31/topology-review-shoulder/
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version