General Category > ASL Scripts
Facial Rigging
Navek:
Recently I've started playing around with controller scripts. As a little side project I've been working on a way to get around anim8or's bone system, which I've always had some trouble with.
My solution so far is to come up with a way to use morph targets that can be controlled in real time without the need to input values into boxes. By using "controller objects"(the little green circles) I think I've managed it pretty well. The result so far is just a face rig along the lines of something i saw in a blender tutorial, but i hope to expand it to a full system soon.
Its a pretty simple system once the scripts are in place. By manipulating the "controller objects" (moving them if they have up/down points, scaling them if they have horizontal points) one can change the value of the morph target, thus changing the shape of the face.
The An8 files attached bellow for anyone who want to take a look, comments/suggestions/criticisms would be much appreciated.
neirao:
hi Navek :D
you are a genius!!
amazing idea! very helpfull! :o
Time ago i send a suggestion/request like this, but nobody could implement!
my old post( SCRIPT REQUEST: Object to Influence points)
http://www.anim8or.com/smf/index.php?topic=2943.0
thanks for share this! :)
headwax:
hey nice work you are a genius :)
Janro:
This is... amazing. Indeed reminds me of Blender and other programs out there.
Now if only this method can be applied to a body with a head attached. Is it possible to apply something like this to an existing figure or would there be a need to tweak the model in ways to facilitate this (such as the eyes)?
neirao:
we can too switch the controls for "Targets"
this way, in render the targets automating are "invisibles" :)
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