Artwork > Finished Works and Works in Progress
couchnglasses
Arik_the_Red:
The imagery is great! Except, as Cori points out about the glasses' shadows. But, it's not a designer flaw so much as an anim8or issue...
Actually, what is disturbing is how the sides of the shadow that portay the glass thickness come across... The treat the glass thickness as if it is hollow, when it ought to show as darker and not so well-defined. This is because anim8or sees the surfaces alone, and the glasses are modeled inside and outside, but anim8or does not treat the space between the glass surfaces as solid. I don't know if there's even a way to avoid that glitch about anim8or. I have the same struggle with when I made my Kazoka Kola soda bottle, and when trying to make a soda bottle I am coincidentally working on as I type.
floyd86:
Yes, unfortunately anim8or doesn't support caustics. But mental ray has. It's still difficult to get those shadows right.
Arik_the_Red:
Now that is even funnier! Floyd refers to caustics, and the soda bottle I'm creating is for....
http://www.causticsodapodcast.com
I just finished the bottle cap re-creation, and am working on a couple of bottle designs....
Mreenav D:
thanks for the hints guys.i've been playing around with mr production shaders and completely forgot about the glasses.:P let me modify the scene now
dalekaddison:
--- Quote from: benzjie on April 02, 2011, 07:14:13 pm ---http://refractiveindex.info/
IOR for a load of materials.
--- End quote ---
Hello. Can I ask? How do you use that information in Anim8or? Can it be used to make realistic materials? How would you do it?
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