Artwork > Anim8or Challenges
[ COMPLETE ] Challenge #26: Noir
davdud101:
No one's commented on this thread in several days... Submissions, anyone?
dwsel:
--- Quote from: davdud101 on July 04, 2011, 12:34:39 pm ---No one's commented on this thread in several days... Submissions, anyone?
--- End quote ---
Me, maybe, but a bit later. I've an idea for sth...
$imon:
I know I know, it has to be in black and white.. but I just cant texture something without color haha
Anyway here is a WIP ive started - hope ill finish it!
itll be night and ... ill desaturate the image! so black and white it will be.
dwsel:
Are we supposed to post WIPs? :D That would keep thread more alive definitely...
Nice model already $imon. I'm texturing in colour as well. I'm planning to make some heavy color grading at the end ;)
my ugly 2 day WIP - so far model with UV mapping, textures in progress
$imon:
True Dwsel - and it's always good to get some comments to see if youre heading in the right direction!
About your model - what did you use to UVmap it? Just some hints about the UVs; try to make the blocks all square so the texture won't be stretched (this is mostly good except the floor in front of the door), and try to keep them all the same size, now I don't know how many texture maps you are going to use, but within one texture map you will want to make it so that the squares are the same size so that the final textures will all be the same resolution.
(here a good example of all square and the same size blocks on a model http://www.3dworldmag.com/files/2011/05/TDW141.r_unfold.screen1.psd_1.jpg)
Good luck with your entry, cant wait to see it!
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