General Category > General Anim8or Forum

WEEHEEEE oh, oh wait its dead, I thought it was dancing (CRE8OR NOTICE)

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cooldude234:
Right, so about two weeks and a half ago I got in touch with a car, we hit it off immediately, started dating and what do you know, the car was abusive.

In other words I was riding my bike and I was hit by a vehicle at a cross walk, ended up breaking my shoulder. So for the last two weeks and a half I haven't done any programing what-so-ever, as I can only type with one hand. However I was reading a lot of articles the past few days regarding algo's (the gansta way of saying algorithms ... GANSTA MATH!! :P), especially on matrices.

So there's my update to you, and I want to ask, does anyone know a good reference/link/article or whatever on applying , matrices (and understanding transform/rotation matrices) in programing? I want / need to know how to use them for things such as skeletal animation, reflections and such.

SirBonovox:
Cooldude,  sorry to hear about your shoulder, and your bike.  That sucks man.  I hope you get feeling better soon and you can start using your arm again.  Good luck ,and keep up the great work! ;)

cooldude234:
PS: bike is fine ;D

cre8orexpert:
Hey dude, here's an great resource for learning matrixes (rotation,translation,scaling,transformation,frustum,etc):

http://clb.demon.fi/MathGeoLib/reference.html

I'm using great part of this on my engine (most for matrix).

PS: The car is fine too?  ;D

cooldude234:
Thanks, and I'm pretty sure the cars fine.
I was biking faster than the car, and the car was just accelerating, so all the damage was pretty much done just to my arm.

I'll take a look into that link right now.

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