Artwork > Finished Works and Works in Progress

Need some HELP

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davdud101:
Hey, everyone. Right now, I'm several months into having been working on a Super Mario-themed action short film. I'm using Anim8or for 3D models, and to get better with it. Unfortunately, EVERYONE'S nightmare is organic modelling. I'm attempting to build this Koopa Troopa:



It just doesn't seem to be going so well. At least not opposed to the ACTUAL 3d model of a KT, like this one:
http://images.wikia.com/nintendo/en/images/8/83/KoopaNSMB.png
 
I need some REAL help with this thing... Any suggestions on improvments?

siragin:
it actually doesn't look too bad. its a little sharp in some places like his cheeks and his beak.

xp1231:
Its actully quite good. I think it needs to be fuller in the beak in order to look right.
Also, for the join where the beak meets the cheeks, should be modified so it curves outwards like in the NSMB pic you have, as this creates the "Koopa Smile"
What references did you use to make this?

davdud101:
@xp1231 I get what you're saying about the cheeks. I don't exactly get what you mean when referring to the 'fullness' of the beak. That pic was actually my only reference, aside from a couple other slightly modified ones found elsewhere on Google. Unfortunately I haven't come across some 'blueprints' or concept art for him yet, so this is all I have.

davdud101:
(UPDATE) Well, xp1231, I took some of your advice. (welcom to the forums, by the way) So I rounded out the cheeks to give him a more 'smiley' appearance, and made his head more circular to give him a bit of a more 'childlike' feel. He's looking a little bit better since those changes, but tell me how I could improve even more! :)



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