Artwork > Finished Works and Works in Progress

Need some HELP

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CoriDavis:
The ridges should definitely be modeled, but for the shell texture, you should definitely go for a bumpmap. Modelling that would be nearly impossible

Modeler_in_the_Myst:
Judicious use of the cut faces tool along with some extrusion would also do it, but it would be fairly messy.

davdud101:
@CoriDavis, Thanks for the tip... Unfortunately there're 2 stumbling blocks: 1, ART can't render bumpmaps. 2, I don't know where I'd find a texture like that. Maybe I can actually geta TEXTURE made like the shell, and you're right, modeling it would be a feat fit only for a pro.

@MitM, Thanks for telling me, I'll try it... Although I was hoping I'd have a shortcut. Darn! :D

ENSONIQ5:
davdud101: ART has no problem rendering bumpmaps.

davdud101:
Yo, Ensoniq. If that's the case, then I'm not sure why, but ART doesn't render them on machine. I'll definetly have to look into it a bit more, assuming I'm doing something wrong.

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