Artwork > Finished Works and Works in Progress

Model WIPs for a Crysis2 mod

<< < (2/2)

Modeler_in_the_Myst:

--- Quote from: cooldude234 on March 30, 2012, 06:42:15 pm ---You mean the stomach area?

--- End quote ---
Lower down, the lines that form where the legs connect to the pelvis and the space in between. The groin area.
Edit: Sorry if this is turning into an anatomy lesson.

cooldude234:
yea, the way that the muscles and organs are, it bulges out at the stomach, it forms more of a V-ish shape at the lower stomach area

Modeler_in_the_Myst:
Yeah, OK. Anyway, I think it narrows too sharply in the model.

Maximilianibus:

--- Quote from: cooldude234 on March 30, 2012, 05:11:15 pm ---One, the chest (where the breast are) are too high up,
also at the sides, there is no definition, of the hips (or where the hips intersect the torso section).
The spine also has some issues, the center is supposed to be dipped in more than the rest of the back, and the shoulder blades are not seemingly existent.

--- End quote ---
As you said, it's a suit ;D And the "spine" is actually... not a spine, it's supposed to be some kind of a backpack/jetpack/random-thingy-on-your-back-thing.
Yeah, I actually wanted to make it a bit.. more "smooth", but the main developer told me to do so ^^"
Ignoring anatomy... what do you think? xD

Greetings ^^

Modeler_in_the_Myst:
Hmm, I'd make it a bit bigger.
Maybe add some 'gill slits', like on a shark, at the top as air intakes for the organic jet engine.

Navigation

[0] Message Index

[*] Previous page

Go to full version