Artwork > Finished Works and Works in Progress
New Idea, New Team
DressedForSucess:
Wow ... thanks for the links :) they will come in very useful, and cheers for allowing me to use your models :)
so far, im modelling all the exterior models for The Bridge Island.
Avemic is a futurustic world ... which is unstable, dark, metalic, dull ... The objects will be futuristic and yes, futuristic vehciles also, but some of them would have crash landed, etc. I guess some of the them will still be working ...
The best plan for the graphics team is to design indivisual objects for the world, then send them to me ... Or, if you have set out a scene and know whgere everything should go, do the scene then send the scene file to me to render :)
im open to suggestions, of course :)
3D Joe Wiltshire:
i'm gonna need a few sketches, i'm not too good at working from descriptions, or modeling in very much detail
spicy:
Thanks DressedForSuccess I have started to create a futuristic world and buildings in Anim8or for Avenic. Juts trying to find some futuristic texture to add to my buildings.
DressedForSucess:
Dont worry about sketches. I havent been able to work on any of the other three worlds yet because im still modelling the Bridge Island. If you want to model J'harin then the models are going to be alot like the models in Tamahna in Myst Exile (if youve palyed it) ... Bright, colourful, foliage, trees, etc ...
And great :) Im glad Avenic is progressing :)
Ive completed three models for the Bridge Island so far ... as well as doing a hell of a lot of Art coursework for a levels :P
by the way, use big textures for the futuristic buildings ... big objects will need to be textured with big textures so they look realistic and dont stretch ...
i find that http://www.cgtextures.com/ is a fantastic site for textures :)
im using my own and these :)
karate5662:
so... how will we take the images of the world. i think the easiest way will be to put the whole level together in scene mode and render the views from each location. this would keep all of the perspectives accurate. when you finish you could render videos a cutscenes between locations.
the story sounds good. i think i might help out.
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