Artwork > Finished Works and Works in Progress
New Idea, New Team
DressedForSucess:
yeah obviously ... Once all models are made for one of the worlds, set up a scene and add all the objects in ... Then take camera shots. Though you must have four directions in one position. North, east, south, west.
What ive done in the past is save each position as either 1 then put a,b,c,d to indicate the four viewsd in that position. EG. Bridge1a, Bridge 1b, Bridge 1c, Bridge 1d - then move camera down the path (or whever you want to position the camera) and save the next position images as Bridge 2a, Bridge 2b ... etc, etc.
I think the views are called nodes? im not quite sure ...
As i said, if you want send me the anim8or file with the scene set up, all models done, etc, and i will render the scenes for you :)
There will be animations, yes. Cutscenes will include the railcart rides, etc.
In fact, i think its best if you send all scenes to me, because i will need to add objects into your created models anyway, such as railcart rails, video message pods ...
spicy:
So far, I have decided to make Avenic an Alien looking Futuristic world.I have craeted a few objects for it as well. They look pritty cool, I just need the textures. I have created a lamp and a Alien Control system, they look good. Still thinking on how to make some of the buildings. I just need to find the right textures
DressedForSucess:
wIkId ;D
glad your up to good work ... Cant wait to see the whole Avenic scene made and ready to render :) I hope the puzzles will coincide with your graphics etc. Dont make puzzles you wont be able to create ... Stay in your limits :P or challenge yourself ! its up to you lol
at the moment, ive decided to model Bridge Island and Quon and the Tower Interior. But I mnight model J'harin too ...
If anyone else wants to join the graphics team, then design seperate models ... Staircases, trees, foliage ... That kind of thingw ill be useful :)
Ive attached an image of the modelling stage so far from a long distance ... It isnt finished at all yet, and when final renders are complete, there will also be sea, a light mist to create distance and warm day glow effect, more rock terrains, more objects/models in general, lol ...
fortunately it didnt take very long to render this image.
spicy:
I like the render! Just wondering. When you render he scene, how do you get the sky? Is it just an image in the background. Started to create some idea's on the buildings, I just need the right texture (As i have said before, an alien futuristic texture). But looks like it's just us two. Plus how do you make the windows really realistic (Except for making the transparency 0.2 or something like that). Cheers!
3D Joe Wiltshire:
umm...i'm really sorry but...i haven't done anything yet...i'm not good at working without direction, and i'm currently in another project, i think this is a bit much to ask of me at my current newb status, if i find anyone willing to join, i'll point them here, sorry, but if i do make something useful, i'll post it here
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