General Category > Anim8or v0.98 Discussion Forum
A Not so recent bug.
thecolclough:
talking of multithreading, i'm curious about that... i recently upgraded from a decrepit pentium 4 win98se machine to a new quad-core xp pro one, which is supposed to have 10x the processing power of the older box, but although anim8or did get a bit better, it certainly hasn't had a 10x increase in rendering speeds. i was wondering, is this because anim8or is unable to utilise the multi-core architecture at the moment? i don't know much about how multi-threading and all that actually works, but if multi-threading is necessary to take advantage of a multi-core processor, then i guess that sort of answers my question, doesn't it...
also, how easy would it be to produce a 64-bit edition, and how much of an advantage would that confer? my new pc has an x64 processor, and the x64 edition of windows xp. just curious really, because my video editor sped up noticeably on the new computer, but my favourite 3-d animation software didn't much... :P
- colclough
Tanzim:
Nice one getting the Quad core computer
Although, Anim8or doesn't support multi-cores, only the one, though I'm not sure about the clock speed
I'm assuming you got a really high end graphics card with your new computer, a good graphics cards will be good for the OpenGL realtime preview!
flametiger74:
I have an Intel Dual-Core processor. Does that mean that anim8or only runs on one part of the processor instead of both. I would think all windows actions would be performed on both processors. Thats what makes them faster
Tanzim:
It actually depends on the program, if the program isn't programed to run both cores it'll only use the primary
thecolclough:
yeah, i thought anim8or was probably only using one core. i've found the working views are now much better (e.g. i can have a much more complex scene now, and it'll still play back at full speed, whereas the old machine would drop to just a few fps, and i can turn on the shader preview thingies), which i guess is down to the graphics card, but renders still seem to take a while, which is sort of what i meant in my last post about anim8or not having sped up much. yes, i know my last post sort of seems to contradict my signature, but that's why - animation *is* more fun, but the renders still take time.
*well, got that explanation off my chest*
- colclough
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