General Category > Anim8or v0.98 Discussion Forum
texture messed up
siragin:
first yes both pics are renders. the first is the model in scene mode and the the texture is all over the place. the second one is in object mode. both have reflection. And yes i can email the file warning model is kind of big so you wil have to frame the object in object mode. also thanks about the table i just used a cloth texturefor the table that i found.
adamsbullock:
Hi, first off 0.97 looks brill. Second, here's another example of some texture probs: on this render of some Daleks, I've used an alpha channel to create a "chicken wire" type mesh around the mid-section - worked fine in scanline but is all fudged up in ART - and indeed doesn't show at all without anti-aliasing (as in the video)
http://daleks.adambullock.com/dalek_test.jpg
youtube.com/watch?v=LXt3HSTq2Vc[/youtube]]http://www.
by way of a comparison, here's a scanline render
http://daleks.adambullock.com/dalek_scanline.jpg
It does look like ART is having some wee troubles in interpreting texture co-ordinates. Other than that absolutely fantastic.
Ad
Steve:
I wahted to update everyone on this. I suspect that these problems have something to do with the shadow bias that the raytracer uses to prevent self shadowing artifacts. I'm still looking into the problem.
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