General Category > Anim8or v0.98 Discussion Forum
v0.97e Pre-Beta
kreator:
Has anybody used the bones in sequence mode yet? I cannot seem to get any movement with them currently,each pose I make as I move to each section of the sequence does nothing. It is not until I place the figure in scene mode then apply the sequence to it that I get any movement. Bug?
EDIT: 19/06/2013 Just checked the save file as I had an error in reading, looks like the sequence data is not being written to the file. Need to check if sequence can be saved.
EDIT: 19/06/2013 23:58 no sequence keys written
--- Code: ---header {
version { "0.97e beta" }
build { "2013.05.23" }
}
sequence { "sequence01"
figure { "figure01" }
frames { 12 }
jointangle {
}
jointangle {
}
jointangle {
}
jointangle {
}
jointangle {
}
jointangle {
}
jointangle {
}
}
--- End code ---
Steering clear of sequencing in 0.97e until bugs fixed, however the mirrored bones will go into 0.97D and I can sequence them in 0.97D ok
captaindrewi:
replicated the phenomenon.
Deepthought:
Fill holes hasn't worked for me even in older versions ever. Try Shift-J. Unless that's the shortcut for fill holes and I'm being an idiot.
kreator:
TomsWorkshop: Don`t seem to have that problem, just the sequencing at the moment!
Deepthought:
This is From The manual http://www.anim8or.com/manual/4_object_editor.html and should point you in the right direction regards fillng holes, look at the diagram on colours that an edge occupies perhaps sometimes you just cannot fill because the edge occupies more faces, or perhaps the quad has not been connected
--- Quote ---There are a few things to note before you start adding faces:
Faces can only be added to complete connected loops of edges. If there are any gaps, no face will be added.
All edges in the loop must not already be part of two (or more) faces. Only edges that are part of at most one face will be considered. You can tell how many edges an edge participates in by its color when selected.
You can select a lot of edges and do a fill of the whole batch at once. Anim8or will start by filling any selected edge loops of length 3. Then it will fill those of length 4, etc. until no more faces can be added. This will sometimes create undesirable results and you will have to try again in smaller batches.
You may have to apply the Edit->FlipNormals and the Edit->FixNormals commands to orient new faces properly after they are added.
--- End quote ---
You also need to be in wireframe mode to see edges colours when model is selected. Here is the table:
Point Mode TableColour Of Edge Number of Edges RED NONE GREEN One WHITE Two VIOLET Three or More
kreator:
New Bug: Point Edit Mode, start with shift and left mouse for a new point, Crash! :o
TomsWorkshop: ;D Quiz which set(s) of edges will NOT Fill ? :-\
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