Artwork > Anim8or Challenges
CCC #1: Creatures Cycling
captaindrewi:
Musings
Yeah the back wheel and seat are going to need lowering or something unless the lizard puts his feet up and the poor old frog does all the pedaling. :)
There are many tree generators out there that will probably generate what is required without the silly file size of mine but as we are using anim8or exclusively this is the best i could muster.
Though i think someone could perhaps do better, i seem to remember others doing work in this area but i may have dreamt it.
CrashDrive Kreator Raxx Great work. 8)
kreator:
Haha!. :D :D I had a go at placing him (Lionel) on the bike!! The tail gets in the way to start with and his feet cannot reach the pedals! ::)
So some reconstructive surgery will be needed for his legs, and I might add a Bike Trailer for his tail,|I think. :-\
Raxx:
Thanks CrashDrive and captaindrewi!
captaindrewi, nice tree :) True, there are generators but as you said the goal is to make it as Anim8or-exclusive as possible. I'll try and hammer out one or two trees as well, using PHUR. It's my fault for not mentioning it, but next time unwrap the leaves before you multiply them, so that whoever textures it doesn't have to unwrap each leaf. It's not hard to do with sophisticated software, but not everyone has access to such ;)
kreator, indeed, the proportions certainly need some work to fit on the bike. But not all lizards have stubby hind legs. Take the Basilisk lizard for instance. It's ok if you combine different species of lizard into one, I doubt any of us care if the final render is scrutinized by a herpetologist. I think your model still looks croc-like. Attached are some ideas on how you could change it to look more like a lizard. Basically, have the mouth divide the head more in half, larger eyes possibly angled more upward, and wider head in the shape as drawn. Also, the hind legs should probably bend the other way. Don't worry about rigging him at this stage, unless you're doing it to test things out. It still needs to be unwrapped and textured by someone, which could totally render your painted weights null and void if it's done outside of Anim8or.
The idea is to make it a still render, as it requires less commitment. Beyond that, anyone can animate it if they wish to.
Raxx:
Here's an unreasonable tree....I'll give it another shot later ::)
kreator:
Spent approximately around 96 hours on this darn Lizard, and other projects are suffering now, so its time now to call it a day on Lionel if anybody wants to fiddle about with him they are welcome!
http://www.anim8orworld.com/animation/Lionel_Test1.mp4
I originally had his back feet facing to the rear but that caused problems, because there was no way you could pose him on the bike without serious deformation of the mesh, however, I suppose another model with morphs could overcome that problem, but I have other projects to get on with as I said earlier.
Revised file attached.
On another note, you can mirror bones in 0.97e however they mirror to the same side then you have to rotate them over! and do not try any sequencing with it in 0.97e as it will corrupt the file adding blank sequences and an imaginary scene declaration , ( I did this by mistake and had a corrupted file, but salvaged it by deleting any decalartions to sequences and scene.)
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