Artwork > Finished Works and Works in Progress
Lonely Robot
davdud101:
Lawl, thanks, cooldude.
I've returned to this project after two weeks with a more critical eye, and I see my screwups... Any criticism on this one? I want it to be in the end, one of those pics that are so good that people use it to advertise Anim8or. That's how good I'm aiming for.
johnar:
Have always liked that 'shiny, chromy' texturing, but cant always get it on to some objects.
Remember the 'molten shiny dude' in terminator 2. I had a go at creating a morph of a shiny dude transforming from a shiny blob. Did'nt really work out, but got some nice ripply things happening. Looking at your robot with his cool texturing cant help but remind me of the wobbly blob i made, and how a few morphs can make it appear much like 'liquid mercury'.
Just wondering how a type of 'rippling mercury' effect might look on your robot?. Maybe some sort've 'face' that ripples in and out of view from his shiny head, or something.
cooldude234:
That "ripple" is because of the low-poly and its UV texture coordinates. By multiplying the faces your get more UV coordinates when applied which creates less of that effect.
dwsel:
--- Quote from: davdud101 on August 16, 2013, 06:33:39 pm ---I've returned to this project after two weeks with a more critical eye, and I see my screwups... Any criticism on this one? I want it to be in the end, one of those pics that are so good that people use it to advertise Anim8or. That's how good I'm aiming for.
--- End quote ---
Make some animation of him waving his hand :)
Your robot design sits well somewhere in a line of simplistic and 'cute' wave of robot designs (japanese robots, Android icon). I'm only missing eyes on this one or some kind of contrast to this overall shininess. I'd add some eye shield/glasses - something like ASIMO http://en.wikipedia.org/wiki/ASIMO has.
davdud101:
Hate to bump, but... it occurred to me that I never reposted me redux version of this guy! here's the small-ish version. I haven't done a large render as of yet. It's definitely much closer to what I had in mind as far as composition and style. I have to do more stuff- lens flare and some other things.
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