Artwork > Finished Works and Works in Progress
dragon
baxter:
hello all
I havent been on the forums for a very long time now since the switch to this new forum. (it takes like 5 minutes for the forum to load up :P )
so I decided to wait and when it loaded up decided to post my most recent creation
A dragon made for the game Alatheya ( www.Alatheya.com )
hopefully it'll be textured soon so I can post an update :)
critics welcome
spicy:
It looks good, I liek the tail. But at the front (Chest Area). It looks a little too flat, only a little bit. It looks very good. Can't wait to see it textured. One question, how long did it take you to model this dragon?
mcheccyb:
yeah, the front is a little wierd, so is the head as it dosn't seem to have a mouth. also there are a lot of 5 sided polygons.
baxter:
it has a mouth you just cant see it at that angle :P
yea the front has been bugging me too im trying to get that fixed but ive mostly been trying to perfect the joint area
and it took me roughly 1-2 hours to make the first version which eventually changed into this version
hihosilver:
That looks like a very good start to the dragon. The front, as people have said is a bit strange. I believe it's because of the circle that the mesh seems to come in on. Instead I'd just try to make it flow through like any other part of the mesh. I'm assuming this is lowpoly since it's for a game, and I feel that you can definitely get rid of some polygons especially around the legs and wings. I'm not sure how big this will be in the game though, or how close you'll get to it, so I can't say for sure. Also, I guess most people simplify the mesh in the end, so I can't judge too soon ;)
Good start though, it looks like a good model so far.
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