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Stumps

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johnar:
Hi guys.  Awesome.

kreator Excellent job on joining and good points you made.  Will add them to first post along with a fuller description of the game.
 Adding morph targets is a good idea too.
 (am wondering if there would be any troubles with morph targets still working after the seperate pieces are joined into one?.  Yours seem to work fine, so i guess we'll see. But, good idea).

 Stumps2013#002 looks brilliant.  Good stuff everyone..
 So, for number #003, i've bagsed the feet, kreator  has the head and CaptainDrewi has the torso.
 Legs are still available.... anyone....

kreator:

--- Quote from: johnar on October 18, 2013, 08:02:54 pm ---
 Adding morph targets is a good idea too.
 (am wondering if there would be any troubles with morph targets still working after the seperate pieces are joined into one?.  Yours seem to work fine, so i guess we'll see. But, good idea).
 

--- End quote ---

Whoever does the joining will need to know what those morphs are before they join the part ! As you say sometimes they will not work after joining together, so it will need some work. Who is doing the next consolidation?


--- Quote --- Legs are still available.... anyone....
--- End quote ---

cooldude234:
LOL, #2 looks like some creepy robot made to wake you from sleep.
Just imagine that thing walking up, onto your bed and on top of you to wake you up in the morning XD

captaindrewi:
ok i will do the next consolidation....i'm pretty sure i wont mess it up. :-\

CrashDrive:
'Cooldude234' , having seen your two previous models from the past, one being the cube robot, I'm
definitely surprised by the complexity and detail of your wrist watch.
I would recommend shifting your textures a bit to try and avoid repetition or use a texture without any noticeable variations.

'Kylesan' I really like the legs. Nice job to all.

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