General Category > General Anim8or Forum

Stumps

<< < (19/28) > >>

kreator:
hello ronaldefarmer!  did you want to have a go at the body and arms?

for more info on what to do, just read Johnars intro at the beginning of the thread, its pretty simple really!
http://www.anim8or.com/smf/index.php/topic,4715.msg34124.html#msg34124

If you want examples, all the previous stumps figures, are in my public dropbox which you can download, to give you an idea how each figure is made up from three entirely different sections.


https://www.dropbox.com/sh/26y219g78rfr5d2/LeiCSWXtmV

ronaldefarmer:
I will see what I can do. Does it have to be animated?

kreator:
Hello Ronaldefarmer, no there is no neccessity to morph or animate anything.

All you need to model is the Body, including arms, if you intend to have them. However, if you wish to morph anything within the model, then please do so.


 When you have completed the model could you email it to me at nivekgink@gmail.com, together with any texture files that you use in a zip file.

Thanks for helping keep this alive, and joining our team, hope to have more stumps made in the future.

ronaldefarmer:
Hello Kreator,

Emailed the zip to your address. I hope it is something you can use.

Ron

kreator:
Thanks for your contributions guys!


Another stumps completed at last... This is #005


Contributions from CaptainDrewi:  Legs/Feet  Kreator:  Head RonaldeFarmer:    Torso/Arms

   



Some problems with Anim8or 0.8 in scene mode with getting a decent camera view, I notice that WYSIWYG is in fact, not what is shown when rendered ( field of View is way off!) So most probably revert back to 0.97D for a re-render.


                                   Verold submission


Stumps #005 (click to view in 3D)


This Figure/Character is available in my Public Dropbox as previously mentioned in earlier posts

Now to Stumps #006, waiting for any submissions or interest in participating for Head,Torso/Arms or Legs/Feet please.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version