General Category > ASL Scripts

Mesh2A8s Export Script

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lppena:
Very amazing work thank you very much bro. Leroy. Objects can also be grouped together using the script. Very cool Raxx.  ::)

lppena:
Here's a B-25 Mitchell converted to a parametric script using Raxx's new script. This script is quite awesome and I would imagine will become quite useful for sharing models in a script format to some extent. Leroy.

PS: I converted the original Caligari COB B-25 Mitchell model file to 3DS so I could import it in to Anim8or and convert it to a parametric script. The script handles model part data quite nicely. I also had to zip the script as the original was a bit too big to upload. 

lppena:
Here's a nice rounded cube basically a stock primitive used by Truespace. I was unable to make one in Anim8or; probably due to my inexperience. I converted it to OBJ in 3D Exploration and imported it in to Anim8or. It has no triangulation in the mesh hope someone can use it. Thank God for folks like Raxx who really make using Anim8or so much easier.  ::)

captaindrewi:
nice Ippena,
raxx is there an editable part of the script that decides what icon will be shown?
would be handy to differentiate between a number of icons with the same image ie 'mesh'.

kreator:
This is the Button Drewi:


--- Code: ---/* ----- Button ----- */
#button(26, 26, 2, 0x00000000, 0x00000000, 0x00000000,
  0x00000000, 0x00000000, 0x00000000, 0x0105f7a2, 0x018d0422,
  0x01550422, 0x01250422, 0x01050422, 0x01050422, 0x0105c7be,
  0x010500a2, 0x010500a2, 0x010500a2, 0x010500a2, 0x010500a2,
  0x0105f7a2, 0x00000000, 0x00000000, 0x00000000, 0x00000000,
  0x00000000, 0x00000000, 0x00000000);
--- End code ---

Its based on a Picture I think. I had Tyson Collins Button maker but it does not work with Win7 ( thinks it was working on XP OS)

Anyways I attach the Button Maker see if it works for you... all my efforts to do something with it are in vain.  >:(

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