General Category > Ongoing Anim8or Development

Changed to Older Releases [builds 1162 to 1230]

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MvGulik:

--- Quote from: Steve on October 07, 2014, 11:32:30 am ---Quick update 1114 to fix disappearing modifier bug.
--- End quote ---
:)


Playing around a bit with faces in point edit mode:
- I tried to extrude a selected face on a subdivided mesh. No go. (ok on a none subdiv. mesh)
This was with a clean an8 process + 2 Primitives(Dodecahedron), One as Mesh, One as Subdivided.

One additional problem (as of v1112) here seems that if I use/load some other file with additional stuff. And try to do the same thing anim8or sometimes just crashes (No clear reproduction at this moment).
The window error message I get after killing the anim8or process goose something like this (Translated from Dutch)
"Can't complete the operation"
"Access denied" (message probably not related to anim8or)

Hope its help a bit.

MvGulik:
Using a additional subdivision item in the current workspace seems to trigger, or at least up the chance, for a crash.
- 3 Primitives(Dodecahedron), One as Mesh, Two as Subdivided.
- Point edit mode.
- Face selection mode + select face on the Mesh. (although selection of a face seem not always needed for anim8or to do down)
- Activate extrude face + Click on work space.
At this point anim8or generally goose down at this side.

Steve:
Lots of related bugs in Subdivision meshes.  I have them fixed but want to do a bit more testing before posting an update.  Sorry about the bugs!

Steve:
Fixed the crashes and uploaded 1115. Hope that everything is fixed!!! :)

cooldude234:
Lol, with all theses updates coming out so fast I had to create a sub folder in my downloads just to keep it all straight :P

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