General Category > Ongoing Anim8or Development
Changed to Older Releases [builds 1162 to 1230]
Steve:
Check out build 1121 that fixed a lot of bugs in materials with multiple textures!
neirao:
Very nice PNG render in Raytracer transparency work now in "BUILD 1122" thanks :)!!
Steve, is possible in nexts builds EXPORT IMAGES /IMAGES SEQUENCE to .PNG
WITH TRANSPARENCY PIXELS EMBED in the png files??
thecolclough:
BUG REPORT: movies exported as a PNG sequence generate separate RGB and Alpha files per frame, instead of a single combined image. (i think this is what neirao is talking about as well)
i set up a test scene (as threatened earlier) using 3 different layers, and tried rendering it as a PNG sequence; the same parameters which i had used in the still-image renderer to save a single RGB+Alpha file (PNG, RGBA, Image + Alpha) instead produced 2 files per frame.
on a related note, i've noticed that when you export a movie using Image + Alpha, any empty areas default to black in the RGB channels, instead of obeying the background colour set for the scene's environment. This could lead to unsightly dark edges around different render layers when they are composited in post-production, so could it be altered to fill empty areas with the user-defined background colour like it does when rendering without Alpha?
also while setting up my test file, i found the Options -> Layers dialogue is still missing from scene mode. not sure if that's deliberate or not?
Trevor:
Oh My... I just got 1121 to open.
I was messing around with a different video card that allows dual screen in 98 (the 9700 Pro) as the x800 while works on primary screen doesnt support the secondary unfortunatly.
When using single monitor the 9700 has all the same drivers and OGL stuff that the x800 has, just a little slower.
So, when I ran 1121 it still didnt start.
HOWEVER...
When running the 9700 in a dual monitor configuration, an8 says its using OGL1.1 instead of 1.5.
Just out of curuiosity I tried 1121 and voala... IT WORKS :)
So, OGL 1.5 is broken in 1121
Now to test these CAD amd layer features Ive been dying to try :)
Trev
cooldude234:
98!?!?!?
Darn, and I was told I was living in the past with a laptop running xp still :P
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