General Category > Ongoing Anim8or Development
Changed to Older Releases [builds 1162 to 1230]
Steve:
MvGulik: I can reproduce the crash. I should have a fix for it in the next build. Thanks for the bug report!
MvGulik:
Roger.
All in good time. Version 1.0 will not run away. ;)
MvGulik:
Fixed: v0.9.8 build 1137Just in case.
(Copy|)Cut + Paste on Groups seemed to have picked up a new issue in build 1127(+1129).
- On a Group with only one included Mesh item (Create Mesh a bit off-center from origin.), it seems to also paste back the included Mesh as separate item. (Anim8or is now in a crash prone state)
- On a Group with more than one(2) included Mesh items, Anim8or seems to lockup after the paste.
OS: XP & Vista.
*fixed update*
MvGulik:
Just tagging a long outstanding, and a bit tricky, issue as fixed.
Related (old) post(s):
- Bug: lost assigned materials
- Group elements lost there main-material after: Scale(both types), undo, cut|copy, paste.
- Fixed: As of Build 1118.
Trevor:
Suggestion:
UV editor.
Now I know you have the projector, but any chance of having a full uv editor?
Currently I export my model to obj and import in a tool called lithunwrap. This tool is very good but its still an external program which requires export and re import.
If this could be integrated into an8 that would be awesome.
Main features are being able to drag vertices across a texture and have them shown in real-time on model.
One other drawback of lithunwrap is that it only shows 1 repeat of the texture and also no snap to grid.
Thoughts?
Trev
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