General Category > Ongoing Anim8or Development
Changed to Older Releases [builds 1162 to 1230]
kreator:
Steve: Just dloaded 1166 Build, but unfortunately I am still having the same problem, on both my laptop and desktop.
This was ok in Build 1163 but builds 1164 and 1166 have the problem. :'(
Steve:
kreator, I'm having trouble recreating the problem. I don't doubt that there's a problem but I just can't find it. Here's the steps I used:
Start build 1166.
Mode->Figure (shows a new figure with just the unselected root bone).
Click on root to select it.
Build->InsertBone; click on "Children", then OK. Bone is added to root.
Click on New Bone button.
Click on bone that was added to select it. (Fast-select is enabled. Otherwise you need to select it first in Arrow Select mode.)
Click on selected bone and drag in the direction that the bone is pointing. A new child bone appears and it's length depends on how far you drag the mouse.
Where do these fail on your computer? Can you post the steps you use?
kreator:
Thanks for enlightening me!
Seems to work now so long as I insert the first bone from the menu tab then use the right mouse.
( Are we starting to cater for blender users as well now with right mouse clicks instead of the normal left mouse?)
Seems a long winded way to add bones now, using Build/Insert bone to get started then using add bone, I must admit the old way to do it was easier!
captaindrewi:
Sadly something is awry with yours K, as i only have to click the bone icon once then double tap and pull away in my laptops mousepad area to add bones repeatedly, like super fast.1166.
Steve:
kreator, I was just trying to reproduce what you had done. You can do everything with just the left mouse button.
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