General Category > Ongoing Anim8or Development

Changed to Older Releases [builds 1162 to 1230]

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Trevor:
Slex, I think you have already figured this out but An8 already checks the full DIR of the texture location AND the local .an8 file directory.

So, if your .an8 file reads
texture { "9479F24040Other"
  file {
    "D:\\Anim8or\\GE Modeling\\GoldFinger\\Maps\\PillBoxes\\9479F24040Other.bmp"
    }
}

An8 will first check here. IF no file exists it will then check the current working DIR (where you clicked the an8 file)

What could be usefull might be to check Local DIR/Last String loop.

eg, lets say I had all my 4bit textures in a folder named Textures 4Bit, .an8 would read
texture { "9479F24040Other"
  file {
    "D:\\Anim8or\\GE Modeling\\GoldFinger\\Maps\\PillBoxes\\Textures 4Bit\\9479F24040Other.bmp"
    }
}

Now, lets say I moved the project to a new HDD or opened over a Network Share.

An8 would look for the texture and fail on the first check, it would procede to local DIR and also fail because the texture is 1 more folder, so, get an8 to attempt
for n = 0 to entries - 1
  LocalDIR+last entry(n)
next

This would produce the following
D:\\Anim8or\\GE Modeling\\GoldFinger\\Maps\\PillBoxes\\Textures 4Bit\\9479F24040Other.bmp FAIL
LOCALDIR\\9479F24040Other.bmp FAIL
LOCALDIR\\Textures 4Bit\\9479F24040Other.bmp SUCCESS

Trev

cooldude234:
I think it would be awesome if anim8or just checked the project files local directory (the folder that the .an8 file is located in) for the textures.
Of course having it as an option (maybe in a project properties dialogue somewhere).

Steve:
OK that's enough inappropriate posts. Consider this discussion closed.

cooldude234:

--- Quote from: Steve on October 24, 2015, 04:30:21 pm ---OK that's enough inappropriate posts. Consider this discussion closed.

--- End quote ---
What was inappropriate here? Am I just being blind right now?

ronaldefarmer:

--- Quote from: cooldude234 on October 24, 2015, 06:03:55 pm ---What was inappropriate here? Am I just being blind right now?

--- End quote ---

Cooldude234: You're not blind; the inappropriate posts have been deleted.

Steve: I really like the new look with build 1194!

I have been wondering if it would be possible to put a "set as default" button on each of Anim8or's dialogue windows. Also, what is the reason that it is not possible to extrude multiple paths simultaneously, or to create faces with more than 500 points when extruding joined splines?



Thanks for the new build!!

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