General Category > Ongoing Anim8or Development
Changed to Older Releases [builds 1162 to 1230]
captaindrewi:
@ Kreator ...mesh2path doesnt work in last two anim8or releases win7 haven't tried others but works with 0.98 official release.
cheers for registry info.
kreator:
Drewi: Mesh2path: Have now got it working on Windows 10!.build 1194.. The Tank treads were made with it!
Steve:
kreator: can you send me the script that's crashing?
Everyone: Rats, looks like I messed up. The new color scheme wasn't supposed to appear until Halloween, but for installs on new computers it sneaks in :-[ . For everyone else you'll just have to wait.
(If you're impatient you can always go to the Silicon Valley Software registry directory described by kreator and set GUI.ColorScheme to 1.)
slex:
--- Quote from: kreator on October 25, 2015, 09:02:41 am ---Just out of interest some of my scripts do not work with this latest version of Anim8or I get "out of bounds memory" on my laptop running Windows10. Most significant is mesh2path by NickE which I use quite a lot. Any body else had the problem?
--- End quote ---
--Try to manually increase ''Undo buffer'' to about 100MB(default is only 1MB) in /file/configure/Undo buffer//.
Update//I finished test video made with dev.build 1194- rendering time was about hour. here's the link: youtube.com/watch?v=8qw0bYWg7qE[/youtube]]https://www. :) (btw. video is short, you can loop it by double right click and select repeat)[/color]
kreator:
Slex:Yeah, I sussed that out after I re-installed 1194 and amended the config then everything was hunky dory again!
Steve: Not having any problems now, reset my config undo buffer back to 1oo meg and all is well again with a nice GUI in grey and Yellow cool. Now You just need to get all the animation side sorted, IE: copy and paste Objects in scene mode instead of having to manually import them with Build every time!
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