General Category > Ongoing Anim8or Development
Changed to Older Releases [builds 1162 to 1230]
cooldude234:
--- Quote from: dancingshoes on February 04, 2016, 08:23:14 am ---Thanks Steve -- Art Ray Crash
I was hoping I wasn't going crazy and/or wasting your time.
--- End quote ---
lol, nobody goes crazy on these forums. They just go Cr8zzy! :D
Hypure:
funny cooldude. ;D
AlecJames:
Object editor cut faces crash, don’t know if it’s a known issue.
I am using anim8or 1215 on win7 x64, OpenGL 4.2
Object editor, create a C shaped path.
Convert the path to a mesh, mirror (I could not mirror the path), join solids, merge the points where the mirrored C’s meet – I end up with a rectangular path.
Extrude the mesh (extrude ignores the number of segments?) 3 segments, length 30, change view to top view
Change to point edit, select the cut faces tool, and cut the object horizontally, anim8or stops working.
thanks A
AlecJames:
BTW - there used to be a tool tip on the bottom left of the status bar when I hovered over a button. Now there is static text "object editor". Is this a configuration / can I still get the tip?
thanks
A
nemyax:
Steve
Would you object to changing the p shortcut (for point selection) to v? This way the component shortcuts would all be close together and component switching would be fluent. The operation currently bound to v is not used nearly as frequently as switching to points.
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