General Category > Ongoing Anim8or Development
Changed to Older Releases [builds 1162 to 1230]
Trevor:
About AA...
IT WORKS! :)
It requires a restart before it takes effect, please make sure you have done this.
I almost missed it but I was working in wireframe and just managed to notice the AA smoothing. Pretty cool.
As for element settings, thanks.
Trev
Steve:
That should be enough if you don't have other 3D program running, though Windows 7 does take quite a lot of graphics memory. If Anim8or doesn't gray-out the Enable-AA check-box then your graphics card is reporting that it supports at least one pixel format with multisample AA. There may be some other check I can make
ClassicTyler:
Thanks again, Steve for all your hard work.
Still wondering about the grid though. I'm not sure if it was a request or something I messed with...
I've looked through and haven't noticed anything different with my settings. I also downloaded your newest version just a few pages back.
I may have missed it (16 hour workdays suck) so I'll look again. Is there any way to change the grid to lay down?
The image below shows what it looks like when the camera is in the "front" position, cornered.
Steve:
ClassicTyler: I'll fix the grid in the next drop. Kept forgetting to chase that one down!
ronaldefarmer:
Steve,
AA is working in the Anim8or workspace now, I had to enable it in the graphics card's control center. AA does not seem to respond to Anim8or's preferences though, even when "use application settings" is selected in the card's control panel. Is there any way to enable anti-aliasing in the OpenGL renderer?
In case I haven't mentioned it, Anim8or is amazing! Thanks!
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