General Category > Ongoing Anim8or Development
Changed to Older Releases [builds 1162 to 1230]
Steve:
ronaldefarmer: "... show object and show axis buttons don't seem to be working ..." For clarification, Show Object only affects Figures. It's used to make the bones easier to see. Show Axis only happens when you are editing bone angles and shows only the selected bone's axes.
nemyax: "... you can only tweak [mirror]components on one side ..." Oops! I forgot to fix this. It'll be there in the next build :)
kreator: "... bones [not] showing when I load a figure ..." Currently only bones that have controllers are shown, which I agree doesn't make sense. I'll fix this, too. I think it might also be useful to be able to hide any particular item in the track window.
kreator:
I think what would be most useful, is the ability to amend weights whilst in the sequence editor, at the moment I am forever switching between the figure editor and sequence editor to amend the painted weights.
Trevor:
Hide also doesnt work in figure mode, so painting verticies can be awkward if 2 verticies are close to each other but for different parts, like a hand and hip or something.
Trev
ronaldefarmer:
--- Quote from: Steve on March 14, 2016, 02:17:43 pm ---Show Object only affects Figures. It's used to make the bones easier to see. Show Axis only happens when you are editing bone angles and shows only the selected bone's axes.
--- End quote ---
Thanks for explaining.
Raxx:
--- Quote from: Steve on February 03, 2014, 03:27:18 pm ---Major changes for build 1227:
Fix #098-079: Cut Faces Can Crash.
Fix #098-082: Double clicking on a controller name in the Track Window doesn't show the Key Value Editor when the controller is a script.
Fix #098-083: Topo tool issues with Mirrored Meshes.
Fix #098-084: Screen doesn't update while rendering a movie.
Dialog Box Location: Locate dialogs within the current focus window.
Fix missing bounding box: on subdivision shapes when Subdivision Edges aren't shown.
Topo Tool: Fix several mirrored mesh issues. Should be fairly solid now.
Topo Tool: Change color from yellow to orange when over a valid target to make it easier to know when this happens.
Edge Extrude: Update to obey Fast-Select rules.
Larger Icons: Added an option for larger toolbar buttons in the ConfigureUI dialog. to help tablet and touch screen users. No larger icons yet - making them is a lot of work!
Color scheme: Update screen immediately when user changes scheme instead of on the next run.
Remove UpdateWindow() call: Under Win 10 when to main window is on a second monitor this seems to cause a crash before the window is shown.
--- End quote ---
Steve, many thanks for the updates! The topo tool updates definitely make it a much more solid experience. [edit]Thought the point picking was improved too but I think it was just me >:([/edit]
Double clicking the controller name works and is a big help.
I like the larger buttons. The icons may not be bigger but I like the roomier feel to it even on the PC. I kind of prefer it that way.
I can confirm that the UpdateWindow() fix solves the crashing issue I reported.
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