General Category > Ongoing Anim8or Development

Layers

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davdud101:
I need some clarification- the 'Layers' system applies to, sort of, groups of OBJECTS, not textures, right?

johnar:
thecolclough Thanks m8. Got it now. Was looking in the wrong place for the object properties, everything else is pretty clear now.

Steve

--- Quote ---The layer is in the properties dialogs (i.e. when you double click on something).
--- End quote ---
Lol. Yip, my bad. Clean forgot that double clicking on object brings up another object properties dialog.
 Sort've surprised anim8or doesn't yet have right click options. like, right click on object could bring up not only object properties, but other, present and future, object options as well.
 Must admit, i right clicked the object several times looking for options. Are you not a fan of the standard 'right click for options' function, steve.?
davdud101 Doesn't seem to apply to textures, except for the fact that your 'textured' object is hidden when layer is hidden. The texture remains in the texture/material colum, and is still useable on other objects......which is probably a good thing....

 Edit: davdud101 After a little more thought, the ability to temporarilly hide materials could actually be quite a usefull thing, couldn't it?
  Not sure how it would operate in conjunction with layers tho ................ might be more of a 'material settings' thing....?............. . hide/show material?.......
 

davdud101:
Sorry johnar- I hadn't read thoroughly and I only just tried the latest build... I was thinking along the lines of applying and layering up multiple different alpha-mapped textures onto one object to create effects like dry rust or a scratch on a shiny surface

I see what it is now, though... Pretty dang cool!

EDIT:  I'm actually making use of it- very useful for designing the interior of, for example, a spacecraft (wink wink)

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