General Category > Ongoing Anim8or Development

Initial CAD-style feature

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Steve:
Unobtainium: Good ideas. I'm already planning on a surface area metric in the properties dialog. Selected surface area is essentially the same. Volume is a great idea that goes along with 3D printing.

I've made some attempts at boolean operators before but never had time to finish. They are challenging to do well - floating point numeric inaccuracies present a variety of problems with thing like almost parallel faces - but I agree that they would be a good addition to Anim8or.

Trevor:
The Boolean Scripts developed on this forum are pretty good.
Theres a few limitations I wish they didnt have, like, not being able to cut a hole in a floor because a level mesh is considered an open body...

On basic elements like 2 cylinders converted imediatly to mesh and then Operated on it works great.

On complex mesh's they start to falter and complain of convex faces etc.

I commented in the development thread but it seems to have been burried so Ill re-comment here.
I Like the ideas produced on the previous page except for the cluttered comment.
The ideas of surface/tri area and object volume are excelent.

I still suggest having every line draw its legnth and angle to previose point when using the line tool (Object Mode) or on selection of a 'line' in Vertex Edit Mode.

I dont think that this could be considered 'cluttered'

I just quickly painted a mock-up (lacking rotated text and drop shadows etc) of both examples.

Trev

Unobtainium:
I like the suggestion of showing line lengths & angles. The boolean scripts are nice to have by the way, albeit slow at times (no way around that with ASL I guess) and yeah, on more complex meshes problems tend to occur.

Personally I don't think the interface looks very cluttered in image you attached, however with a denser set of lines... I don't know. Perhaps, as said earlier, a CAD mode button is an ok solution to fit everyone's needs? (Just thinking "out loud" here.)

cooldude234:
Trevor I 100% agree!
I think that mockup is exactly how it should be layed out (with the idea from unobtainium of having a cad mode button).

Trevor:
Yes, so when Steve applies rotation and drop shadows to text it will look sooo much better.

I was trying to think of an architecturial subject item that would be more complex but forgot that text is considered a 'line' and so that would be thousands of little straight lines.

If im not mistaken though, text uses 'Smooth Line' which I deliberatly left out of the CAD Measuring system for this reason.

As soon as this is implemented though I can start modeling rooms and buildings with confidence by Y-Extrusion.

Trev

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