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Anim8or 3D Viewer

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lppena:
Very cool! Thanks Raxx. Leroy

kreator:
trying another, ungrouped,

Nope... no go...
too big a file at 4meg keep getting error!


--- Quote ---Your attachment couldn't be saved. This might happen because it took too long to upload or the file is bigger than the server will allow.

Please consult your server administrator for more information.
--- End quote ---
seems the stated 9999K  is incorrect for the max server allowance, or the timeout needs increasing.

Just out of curiosity can Zip files containing all necessary textures be used at some stage, which Verold use.Their system is built around Three.js

Raxx:
kreator, yeah the server has a lot of limitations in place. Ever wonder why oftentimes you get a "can't connect to database" error, yet the rest of the website runs fine? The host only allows ten simultaneous connections to the mysql database :-X

The attachment problem is a hurdle I ran into before as well, wanting to use a pre-subdivided robin for the examples (only 2.4mb). File uploads are being limited to 2mb by the webhost. I emailed Steve about it, no guarantees though.

I would like to use zip files. The zip file feature isn't three.js related, but rather it's just a server-side processing issue. I didn't implement it yet because there are a lot more factors that come into play. [edit] I'm looking at client-side alternatives now[/edit]. Rest assured, it is on my to-do list!

kreator:
transporter



No textures show up with the object, Transparency seems not to work too well

Raxx:
Hi kreator, it seems the file had no textures associated with it (there were no texture blocks in the .an8 file, just pointers to the textures in the materials). Did you save it after it notified you that textures were missing? Also make sure you upload the textures in the same post as well.

I fixed the transparency issue, should be working now. Depending on your browser, you may have to force the refresh to clear the cache.

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