Artwork > Finished Works and Works in Progress

Soda can

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Gripitz:
Here is a can I made in Anim8or.I will improve the label graphics soon now that my UV's align.Let me know what you think.

Modeler_in_the_Myst:
The proportions seem slightly off, though that may be my monitor for all I know. The texture is a little blurry, though by the sounds of things you are working on that. The metal doesn't quite look right. It's shiny, sure, but not the right kind of shiny for a soda can. Too white and too perfectly chrome mirror like. Soda cans in my experience tend to be greyer and more matte, depending on lighting.
Conversely, the printed part of the label probably could be more specular.The tab looks rather flat and the indents don't look quite  right either, they looks too solid. It doesn't look like you could open the can.
Any way, those are my observations. I hope I do not come across as too harsh.

ronaldefarmer:
Gripitz,

They do seem a bit shorter than the standard twelve ounce cans, but I see that they have started making smaller ones now. Otherwise, very good work--not photorealistic, but definitely fun to look at. I particularly like the clever label design and would buy this product if it were available for the burp factor alone. What program did you use for creating the label?

Gripitz:
Thanks For the comments. I used the scan art render instead of Art Ray tracer...the Art Ray is much cleaner. Plus,yes I wanted a chrome affect on the can...but I need to adjust the default lighting so that I dont over shine. The perspective views made the can look shorter than a front view would.
Will work on a short vid just need to figure out how to move the camera around the can.And, I used corel draw for the label but looking for an open source program to improve the label artwork.thanks.

thecolclough:

--- Quote from: Gripitz on April 15, 2014, 07:08:37 pm ---...looking for an open source program to improve the label artwork.thanks.
--- End quote ---

i recommend The GNU Image Manipulation Program, aka 'GIMP' for short - http://www.gimp.org/

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