General Category > Anim8or v0.98 Discussion Forum
ART doesnt store the alpha channel?
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			Dom:
			
			First off - ART is ace, much faster rendering for complex opaque models to start with - nice one!
However, if you render color + alpha, the alpha image comes out completely black.
If you try to render with the Z buffer, it crashes :(
		
			Raxx:
			
			I get the same also. However, it's simple enough to render the color channel through the ART renderer, and then the depth and alpha channel through the scanline renderer afterwards. Definitely a serious issue, though...but it is a preview as the name implies :P
		
			hihosilver:
			
			Steve said before that he's working on the alpha channel and z-depth channels in the art raytracter.  Though wouldn't they be the same as in the scanline renderer?
		
			Steve:
			
			You're right, ART doesn't support the alpha or depth channels yet.
		
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