General Category > General Anim8or Forum
Futuristic Textures
spicy:
:) Hi everyone. I was just wondering if anyone could tell me some good sites to get some futuristic textures from (Before you ask, I have already surfed the internet). I didn't find any good textures. Does anyone have any good sites I can get some futuristic textures from (Includes walls and floors). Thanks
thecolclough:
hey
i haven't got any sites to reccommend, but i just wanted to point out that for a lot of contexts, especially architectural, a 'futuristic' look can probably be acheived with some fairly simple geometric designs. if you're making a futuristic building, and you want a texture for the floor or the walls, then you can probably make something that'll do the job just fine, quite quickly in Microsoft Paint. that's what i usually do any time i need a texture for a building.
of course, if you've got photoshop or something, then that's even better ;D
on the subject of making textures - i've noticed that anim8or's texture engine will downscale any imported image to the nearest binary power (2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, etc etc), so if you use these numbers as your picture dimensions, then when you import them to anim8or, they will already be a binary-power size which the texture engine will like, so they won't get pixels left out, and they'll look their best on the models. personally, if i want a large square texture, i tend to go for 1024x1024, unless it's to cover a really, really huge area, in which case i use 2048x2048.
- colclough
floyd86:
http://www.art.eonworks.com/gallery/texture/texture_gallery_1.html not really futuristic, more sci-fi but maybe it's usefull.
flametiger74:
http://spiralgraphics.biz/
There ae two programs on that site.
1. Genetical Viwwer 2.5
2. Wood Workshop.
They are the BEST texture programs I know.
Not only are there 100's of textures (for almost anything) you can edit the textures in the programs.
spicy:
Thanks people, floyd86 are those textures you told me free to use?
Navigation
[0] Message Index
[#] Next page
Go to full version