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The Cut Tool

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Blick Fang:
Hey gang

I am trying to wrap my brain around the cut tool and I think I may have learned how to use it correctly, but want to confirm.  If I cut some faces, say for instance through a sphere.  It will make a new set of points and edges.  I simply "select all" the new points and edges and hit delete and there is my cut effect.  No matter where I put the cut line; through the middle of the face, a 1/3 down, 2/3 down, that will be the face(s) selected to be cut. In other words I can't cut the faces in half or any other increment

Hope this makes sense.  :-)

CrashDrive:
Hey Blick, the cut tool is used to arbitrarily cut through a face, adding a new edge and vertices.
You can then select any unwanted edges or faces and delete those as you normally would.
It's not meant to actually remove anything as a tool. 

Blick Fang:
Hi Crashdrive

I found a better way to explain what I want to accomplish.  I want to create a low poly person for rigged animation.  I haven't master that yet but found a model I'd like to rig with bones.  It was suggested that each part of the person should be seaprate; as oppsed to trying to rig a full model.

So I was going to use the cut tool to cut the arms the legs and the head accordingly.  I can't figure out how to do that. :)

CrashDrive:
Oh, Okay. Just select all the 'faces' of the part you want to separate and press Edit>Detach faces.
I hope this what you mean. :)

Blick Fang:
Hi Crashdrive

Thats not it. :-)

Say you have a sphere and you want to cut it in half and save each half as an object?

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