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Default spheres looking more like ovals?

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Kyle:
Hope I'm explaining this right but I just noticed something at random and was wondering this has always been the case.  A sphere should be a perfect sphere shouldn't it? When I make a sphere, regardless of how many divisions I put in it or how many times I subdivide, it doesn't look perfectly circular.   I can go to the top view and rotate it on the Z axis and it looks fine, the outline stays consistent at any degree I turn it, yet if I go to the front, left, or right view and rotate it along the same axis I see that the height is longer than its width.  Is that normal?

I can post screens if needed.

ronaldefarmer:
Hi Kyle,

Try this sphere. Just put it in your plug-in folder and restart Anim8or. You should then be able to find it on the plug-in toolbar.

Kyle:
That's one way to do it. Though this topology would make it more difficult to work from for certain things. I get the point, it helps make the surface smoother.

I just find it strange if the dimensions of the built in primitive has been wrong all these years.

Is there a plug in like this somewhere that uses square faces instead?

CrashDrive:
Yup. It's height is greater for me too. Imported one from  V97 and same. Imported one
from a different program and it was perfect all sides. So the ruler is accurate at least.

jwalt:
Got me curious enough to take a look, and the default sphere seems fine on my system. Just a passing comment.

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