General Category > General Anim8or Forum
Material Question
cooldude234:
Yes, there are two infinite lights opposite to each other. I'm pretty sure steve did this so that way you could see the depth of the objects without covering areas in darkness per say.
So it would be a neat-O-feature to have an option to set up your own default look; that way you could have it so if you were working on something that needed to be fully lit in a specific way you could view it while working on it like that. Or you could have it the opposite way and make it completely unlit (I mean with no lights or shadows), which in of itself has its benefits.
Smirkyguy:
Actually, a correction, its only one light, but it passes through the object, since there are no shadows in the workspace renderer. the yellowish light is actually the faces being illuminated from the backside. The reason for the black stripe is that the light doesn't illuminate surfaces that it hits at or near a right angle. Well, you learn something new every day... I always believed it was one light...
cooldude234:
--- Quote from: Smirkyguy on November 30, 2014, 06:59:21 pm ---Actually, a correction, its only one light, but it passes through the object, since there are no shadows in the workspace renderer. the yellowish light is actually the faces being illuminated from the backside. The reason for the black stripe is that the light doesn't illuminate surfaces that it hits at or near a right angle.
--- End quote ---
Could be that, depends on how Steve implemented it.
Claude:
To settle this, I had a look at the glsl shaders.
There's 2 lights,infinite as mentioned by cooldude234
and of opposite direction.They don't have a location.
(different than Anim8or normal infinite lights)
1 is totally white.The other has a diffuse of 1, 1, .7
explaining,I think the yellowish color of the back of
sphere.
johnar:
Claude
--- Quote ---1 is totally white.The other has a diffuse of 1, 1, .7explaining,I think the yellowish color of the back of sphere.
--- End quote ---
Do you think that if both 'virtual' lights had a totally white setting, then the the yellowish colour might go away?
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version