General Category > Ongoing Anim8or Development

New Point Editing Rules: New build 1143

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Steve:
I'll restore the 't' shortcut for selecting face edges. Don't know exactly what happened but it's simple to put back :)

ronaldefarmer:
Speaking of shortcuts, is it possible to make shortcuts for "center about origin" and "rotate none"?

Steve:
Build 1143 is ready with better mouse use.  See the initial post in this topic for details.

Raxx:
Hey Steve, I really like the changes! Paint select for everything is great, and rotating stuff is awesome now :)

The only issue I noticed during a quick trial was that paint-selecting doesn't ignore underlying elements. It selects points and edges hidden by geometry. Faces seem to be ok.

On that note, I was wondering if perhaps the rectangle-select tool should also ignore hidden geometry, at least in solid/shaded views?

Steve:
Raxx: are you paint-selecting in a wireframe view? That works the same as the red highlighting does normally - it is supposed to select points and edges behind faces. The idea is that you can see them so they can be selected. In solid views you shouldn't be able to selecting anything behind a face. Also if points or edges aren't drawn they shouldn't be selected. Is this what you're seeing?

I'll fix the issues with rectangle-select. It's is still a work-in-progress. I'm adding highlighting, etc.

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