General Category > Ongoing Anim8or Development

'p', 'e' and 'g' hot keys

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kreator:
Is it me? If I have fast focus and fast select disabled I can use the old method of selection? If this is correct then why don`t they toggle off the previous used selection as they used to do.?

Steve:
I hadn't intended for the Fast Select setting to alter that. I had several requests to allow selection of Points, Edges and Faces simultaneously.  You can also use the 'T' hot key to cycle through P/E/F/PEF independent of Fast Select.

Raxx:
I was going to argue in favor with Johnar's expectations of their behavior, but the advanced user can do more with the Wings type selection behavior, even if it makes less logical sense.


--- Quote from: nemyax on January 03, 2015, 03:04:27 pm ---
--- Quote from: Steve on January 02, 2015, 07:46:02 pm ---I tried an alternate To Edges behavior where any it also selected edges with a selected point. However this seemed to select too much.

--- End quote ---
I'd say this is the better behaviour. One obvious use is when you want to run a loop through a "star" formation of edges: select a point, convert to edges, connect with j...
--- End quote ---

As a side remark, you can select a point, hit the bevel tool, then use peak. Advantage is that it lets you choose the length of the cut and automatically move in/out the middle point. I would also suggest to Steve to make point and edge extrusion an automatic extension of extrude faces tool, thereby allowing a single global extrude tool (let it absorb the extrude outer edges tool as well). Also get rid of the extrude connected faces tool and incorporate it into the global extrude tool using the shift key, perhaps.

nemyax:

--- Quote from: Raxx on January 05, 2015, 01:43:42 am ---the advanced user can do more with the Wings type selection behavior, even if it makes less logical sense

--- End quote ---
The logic behind it is "make a minimal selection and convert it to what I really want selected". Among other things, this helps you get to components that are hard to get to or obstructed.
In the screenshot below, I really want to select faces for a bridge operation. So I select the shared edges, convert them to faces, deselect the faces I don't want, and BAM.


In johnar's second example, the thinking is "select the same stuff, but in face mode"; this doesn't help much—you could have selected the faces in the first place, and more easily too.

Raxx:
Preserving the user's original selection is the more expected outcome when switching between P/E/F modes in isolation. But 'e', 'p', and 'g' isn't traditional mode-switching, it's selection conversion. So long as users can understand that, I have no issue with it.

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