General Category > Ongoing Anim8or Development
Topo Tool
Raxx:
The topo knife is my primary method of detailing when doing polygonal modeling. Basically it only cuts the edges/faces of faces shared by the starting point/edge, with no chance whatsoever of unintentionally cutting what you don't intend to cut (such as stuff underneath). It allows for fast, precise placement of edges.
I uploaded a youtube vid of the XSI version of the tool a while back. Its delete tool also shows what I believe is the p/e dissolve feature that you requested earlier.
[/youtube]
I also show its usage a lot later on in my minotaur making-of video.
[/youtube]
nemyax:
--- Quote from: Raxx on February 06, 2015, 04:16:29 pm ---Basically it only cuts the edges/faces of faces shared by the starting point/edge, with no chance whatsoever of unintentionally cutting what you don't intend to cut (such as stuff underneath).
--- End quote ---
I see. But what about the existing slice-the-hell-through functionality for situations when you do need it?
Off topic: I couldn't find a "topo"-labeled tool in Mod Tool, but what you showed in the video looks like Add Edge.
ronaldefarmer:
Topo knife would be very useful.
neirao:
--- Quote from: ronaldefarmer on February 07, 2015, 09:42:41 am ---Topo knife would be very useful.
--- End quote ---
yes!! very useful!! i like it!!
Raxx:
--- Quote from: neirao on February 07, 2015, 02:52:46 pm ---
--- Quote from: ronaldefarmer on February 07, 2015, 09:42:41 am ---Topo knife would be very useful.
--- End quote ---
yes!! very useful!! i like it!!
--- End quote ---
Yup ;)
--- Quote from: nemyax on February 07, 2015, 06:45:58 am ---
--- Quote from: Raxx on February 06, 2015, 04:16:29 pm ---Basically it only cuts the edges/faces of faces shared by the starting point/edge, with no chance whatsoever of unintentionally cutting what you don't intend to cut (such as stuff underneath).
--- End quote ---
I see. But what about the existing slice-the-hell-through functionality for situations when you do need it?
Off topic: I couldn't find a "topo"-labeled tool in Mod Tool, but what you showed in the video looks like Add Edge.
--- End quote ---
I never suggested it as a replacement. More like an addition as a separate tool or enhancement to the current Add Edge tool. In Mod Tool, it's called the Add Edge tool. I just called it topo knife because that's basically what I use it for.
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