General Category > Ongoing Anim8or Development

Topo Tool

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Steve:

--- Quote from: Steve on January 31, 2016, 04:38:49 pm ---...  I've also found some case where the clean-up goes a little to far when it's at the edge of a mesh.  I'm fixing those, too.

--- End quote ---
This is fixed for the next build.

kakachiex:
Animor is getting better in every release

Raxx:
Topo tool doesn't work on subdivision cage meshes when Outline is disabled in Configure->UI for that view.

Steve:
I accidentally disabled points and edges for the topo tool as well as the rest of the point-editing tools for subdivision control cages if they aren't shown for normal meshes. Since they are always shown for control cages you should be able to edit them.  I'll fix this.

#098-080 - Topo knife doesn't work on subdivision cage meshes when outline is disabled for that view.

Steve:
Build 1227 cleans up many of the mirrored mesh issues.  It also changes color from yellow to orange when your mouse is over a valid target to make it easier to see.  This especially helps when you are over a vertex.

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