General Category > Ongoing Anim8or Development

Topo Tool

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Sluggs:
I'm getting crashes when trying the Topo tool on the attached .an8 file.

I'm not actually wanting to do anything with this mesh, I was just testing the tool and got all these crashes!

This happened in both 1227 and 1229

(The mesh was made via lathing a spline. Even after merging all the points, saving it and trying it on that version, it still did it)

slex:
Sluggs-  see if Comodo antivirus is sandboxing Anim8or and if you have enough ram memory. On my comp it didn't make problems.

Sluggs:
Well, the Auto-Sandbox thing in Comodo Firewall is disabled, and I just turned off the Netbook for a short while and tried it again, and it still crashed. (Anim8or was only using up 27mb at that moment)

When I tested the tool with a new mesh (a cylinder), it didn't crash, so I'm assuming that mesh is causing Anim8or to crash for some reason.

I thought it could have been it's size too, but when I reduced it, it still crashed Anim8or. O_o

Steve:
Sluggs: Do you have a sequence of actions that reliably reproduces the crash?  I've done about a dozen different long edits of your model with the topo tool and haven't had a crash from 1127 or 1129. Also how big is you undo buffer?  And does it crash right away or do  you need to do a lot of editing first?

Sluggs:
Steve, it was set at 100 so I set it to just 1mb and tried again, but it still crashed.

Once it crashed when I first cut only one face, but it usually crashes after cutting a few.

Since it's OK for you guys, it must be this Netbook then, and it's old drivers. (It's got Windows XP on it, as that OS uses less system resources)

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