Artwork > Finished Works and Works in Progress
Trying out new hair technique
fromsoysauce:
Wire Frame? Sure:
Sorry for the late reply, I've been spending all of my time between last post and now making tons of hair styles using this technique, I've so far done 37 girl hair styles, and that's enough I think, I'm starting guy hair styles today. Here are just a few of the girl hair styles I've made!
neirao:
--- Quote from: fromsoysauce on August 23, 2015, 02:50:46 pm ---Wire Frame? Sure:
--- End quote ---
very nice Fromsoy!
good meshes! easy for to animate and cool render result! :)
fromsoysauce:
Yes I feel it is in a way that should fit nicely into easy animating!
Started working on guy hair. Decided to begin with a reboot of Aaron's Hair style from one of my unfinished games:
cooldude234:
I was going to comment when you first posted this saying that this reminds me of a few games out there, but I just can't remember who else did this style of hair. However I do believe that the games I am thinking of had used separate pieces of geometry rather than one solid piece.
Either way this looks awesome and looks very optimized!
I kinda want to see this in a geometry shader and have physics applied to it :P
davdud101:
FSS, does it save you any processing resources to do it this way instead of with transmapping? It has a certain aesthetic feel to it for sure
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