Artwork > Finished Works and Works in Progress

Dragon Scene textured

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CrashDrive:
3D Models created in Anim8or   ------    Scene Setup in Blender.

lppena:
Sweet! Nice work.

KyleSan:
Nice modelling!
Could we maybe see some wireframes? Very interested to see how you did the ladies hair.

have you thought of maybe adding some bump maps? especially to the dragons scales and ground texture. I feel it takes away from what could be an excellent render. the specular reflection on top the dragons head is too smooth also.

I love how you've textured the lady!
Maybe try to add something to the scene to justify the lady's pose.
also love the cape!

I like the feel of the scene!  I cant comment too much on the lighting except that it feels like the shadows are falling to the wrong side. The moon is behind the dragon so the shadow should be falling towards the camera.

Just a suggestion: maybe the scene would benefit a bit more from more back lighting and less lighting from the cameras side. like the moons white light accentuating the forms of the dragon, lady and tree trunk? if you want foreground lighting then maybe add a flame torch or lantern or something with some orange/yellow coloured light.

just a few suggestions but please keep this up. it looks great already.

CrashDrive:
Hi KyleSan.
I guess I would describe the scene as very early morning, cloudy, mist rising, moon stll visible
but not the main source of  light. The moon is a separate object and  probably should be removed from the scene.
There is bump/normal mapping on most objects, but very light. The outcrop landscape could use more definition.

The dragon texture itself is mostly derived from snake and crocodile, so no traditional scales.
The general design of the dragon is similar to the first version that appears in the movie EVOLUTION.
This was probably my most difficult texture job. The dragon has virtually no specular, so the smooth spot
is either a texture defect I missed or a render/compositing issue.

The female pose was my attempt at her looking defensive but uncertain. lol
The female model has no hair in Anim8or. The hair is not a mesh so there is no wireframe for that.
It was added to the scene using the particle system.

Anyway, I can't do much at the moment as my laptops graphics card started glitching out just before Christmas.
I put a new beefed up, but modest system together, but waiting for the Win7 OS to come in. I'll only get Win10
when I have no other choice. Thanks for the input.

ASIANBATMAN:
Wow this is really good! How long did it take before you got proficient enough with anim8or to make this?

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