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Trouble with top hull texture

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Sluggs:
UV mapping isn't something I can explain to you in five minutes. In fact, it's the hardest part of modelling. :(

It's rare I go on Youtube but I suspect that there's something about UV mapping in Anim8or or you can have a good look around these forums.

You'll want to flip the texture and map it with the texture the right way, or rotate the top of the model 180 degrees and UV map it again. Actually, you'll want to rotate it backwards 45 degrees first before doing anything, being as it's slanted.

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